Mr P’s wild Woodshop
Elements 3D designers were busy bees today, stepping back in time to develop some traditional woodworking and joinery skills. Haruka has produced a fantastic hardwood desk tidy, whilst the boys got to grips with drills and screws to put the final structural touches on previous semester’ 50th anniversary Picnic table!
3D Product Designers work with CAD/CAM
This semester’s 3D Product design students have been learning how to design and manufacture products using CAD/CAM technologies. From 3D printed phone cases to CNC machined desk tidies and speakers, students have demonstrated their capacity to learn modern manufacturing techniques whilst following a modern minimalist design brief.
Y11 Engineers modelling day
Ball launchers, kid’s carousels and skateboard brakes were but a few of the exciting projects being modelled today by Y11 engineers.
Making use of cardboard, Vexx robotics kits and electronics, students were able to come up with feasible prototypes for their GCSE projects, which will aid them in producing their final outcome. Check out some of the models from the day!
Arts & Crafts movement – Gravity wine bottle holders
Focussing on the pre-industrial craft era, 3D Product Design elements students painstakingly inlaid copper wire into their gravity wine bottle holders to produce intricate, original designs that age old craftsmen would have applied. Watch the process they undertook:
Y10 Engineers catapult challenge!
“Year 10 Engineers were tasked with creatively applying the concept of levers to design and build a device that can throw a ping pong ball the furthest. Congratulations to Eugene and Raphael who threw theirs an impressive 9.03 metres!”
Yr10 engineers end up adrift!
The y10 engineers challenge to build amphibious vehicles resulted in a few sole survivors.
Despite a lot of work going into their designs, unfortunately none of the vehicles got up the ramp to get into the aqueous section of the course. One team however did manage to paddle their way across the water tank to victory.
Check out their designs below:
Getting to grips with Graphic skills
Students in this semester’s 3D Product Design elements course learn the basics of being a designer – how to draw!
The fundamental communication tool of the designer, knowing how to draw is an important characteristic of becoming a designer. Students have learned how to draw:
Oblique, Isometric, 1,2 and 3 point perspective and exploded drawings.
Next week: Rendering!