Mobile App Designers Present their Ideas
The app design students have been looking at design for 2-4 year olds as an exercise in considering user interface and user experience design. They have tried to come up with an app idea in the realm of creativity, free play or education. They worked on a presentation board and oral presentation of their work. We then voted on the best idea (hence the post it’s!!). Here are the pictures.
Dawn of a new age – introducing the App Design Gamalan Orchestra
In a moment of inspired silliness the app design students made a simple, fun app that turned their mobile phones into bells. Accordingly an impromptu Campanological performance was done, the results of which are here for your amusement.
On a developmental note we may take this idea a little further and aim for an actual piece of recognisable music next time.
User centred design workshop with David work and from grayscale
We were very lucky to have a workshop on user centric design organised by David Wieland of Grayscale web design. David really helped identify the nature of design and the need for design to solve real problems. The students considered “what if” scenario story telling as a mechanism for problem identification. David takes a lot about how users should be involved in the process in both the description of the problem and the development and testing of the solution as your ideas change.
The students then workshopped some ideas of their own exploring three key areas for evaluating ideas – the customer segment, the revenue stream and the value proposition.
Speed dating app pitches
here the mobile apps students are pitching their app ideas to each other in a speed dating forum. Each student pitch was 2 minutes long during which time they had to communicate the problem the app tries to address and answer any questions they were asked. The purpose of the exercise was to try and recruit people to their team which will lead to prototyping the app.
The noise was extreme and the energy good!!
Mobile App Design Students Critique Each Other’s Work
As the mobile app design elements course has progressed the students have started to develop their own ideas for apps. This week each pair is presenting a wireframe of their idea to another group. The guiding questions that the students have been introduced to help frame the conversation so that new ideas, positive thinking and blind spots can be identified. Each pair then presented to the whole class what they found Positive, Negative and Interesting about the other group’s idea so far.
Arundhati at the races app
Arundhati was the first to develop her day at the races app. Students were challenged to develop an app where the user could choose a horse and the app races them to a finish line. If you chose correctly then you win. Well done Arundhati!
App Design Week 3
After a couple of weeks of getting around technical issues and learning some basics, the first cohort of app designers take on their first app challenge – to build a simple teaching app for 2 year olds.
Mathew tells us what their idea is.